Exactly..few come locked and loaded you need to load up first, its usually taken as a given.Seret wrote: ↑Mon Dec 03, 2018 1:56 pmI agree, and generally that level of detail is not required for most rule sets.
One of the problems with writing scenarios for general consumption is deciding just what info people will need. Designing it for just one rule set is the easy way; you'll know exactly what info the player will need to get stuck in. But if you're trying to be more generic you won't please everybody. Such scenarios are a starting point, not a "game in a box", as the player or umpire you'll probably have to do a bit of work to turn it into a playable game under the exact requirements your rules.
Conflicts and wars from the end of the Second World War to the end of the 20th century.
I suspect it is a response to my post.
Having asked about it at the club I was interested to discover that some scenarios might indeed have such level of detail. As has been observed it all depends on what rules you use; it would seem that very low-level skirmish one-to-one might indeed have such a requirement. The rules of ASL are said to be encyclopedic, do they have these in them?
If you are such a great writer make me want to logon and respond! [Adapted]